About Inviox Studios

Inviox Studios is an international game development and game art studio working across PC, console, and mobile platforms. We support full-cycle development, co-development, and high-end production with distributed senior teams.

We operate with a strong emphasis on technical rigor, production reliability, and long-term maintainability.

Role Overview

The Chief Technology Officer (CTO) is accountable for the technical direction, engineering quality, and production pipelines across Inviox Studios.

This role requires deep, hands-on expertise in both Unreal Engine 5 and Unity, combined with the ability to lead and govern complex, multi-project production environments.

Key Responsibilities

  • Define and own Inviox Studios’ overall technology and engineering strategy
  • Oversee all technical aspects of projects built in Unreal Engine 5 and Unity
  • Establish and maintain production-grade pipelines for game development, asset integration, and cinematics
  • Set engineering standards covering architecture, performance, scalability, and maintainability
  • Provide senior technical leadership and escalation support across teams
  • Review and approve major technical decisions, engine customizations, and architectural changes
  • Ensure build systems, CI/CD pipelines, and DevOps practices are production-ready
  • Evaluate and govern third-party tools, middleware, and platforms
  • Act as senior technical authority in client and partner engagements when required

Required Technical Expertise

Unreal Engine 5

  • Deep understanding of UE5 architecture and core systems
  • Advanced experience with C++ and the Gameplay Framework
  • Strong knowledge of rendering, lighting, performance optimization, and profiling
  • Experience with asset streaming, memory management, and large-world projects
  • Ability to extend or customize engine systems when required
  • Understanding of platform-specific builds and deployment

Unity

  • Expert-level knowledge of Unity engine systems and internals
  • Advanced proficiency in C# and Unity scripting APIs
  • Strong experience with performance profiling and optimization
  • Understanding of ECS / DOTS where applicable
  • Experience building custom editor tools, inspectors, and pipeline automation
  • Proven ability to manage large, long-lived Unity projects

General Engineering

  • Strong foundation in software architecture and design patterns
  • Experience with multiplayer systems, backend services, or online infrastructure where relevant
  • Solid understanding of DevOps, CI/CD pipelines, and cloud infrastructure
  • Experience with version control strategies for large distributed teams
  • Awareness of security, data protection, and compliance considerations

Leadership and Experience

  • Senior leadership experience as CTO, Technical Director, Head of Engineering, or equivalent
  • Proven ability to lead senior engineers, technical artists, and cross-disciplinary teams
  • Experience operating in distributed, international production environments
  • Ability to operate both hands-on and at executive level
  • Clear, structured communication suitable for executive and client contexts

What We Offer

  • Executive role with defined authority and accountability
  • Collaboration with highly experienced, senior teams
  • Remote-first operating model
  • Competitive compensation aligned with responsibility and experience

About Inviox Studios

Inviox Studios is a global creative partner to the video games industry and beyond, delivering high-impact external development through a fully integrated, end-to-end service provider. Fueled by proprietary technologies, proven pipelines, and a passion for innovation, we help our partners bring ambitious ideas to life. Whether you're crafting immersive new worlds, producing cinematic trailers, or supporting your player community post-launch, our team is here to create digital experiences that engage, inspire, and perform at scale. Trusted by developers, publishers, and entertainment leaders worldwide. Since 2021, Inviox has grown into a team of 120+ professionals across two international offices, with an extended network spanning 25+ countries. We support the full game lifecycle — from early concept to post-launch services — with a flexible, scalable approach tailored to your needs.

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